Chess Variants
Explore different ways to play chess, from Fischer Random and Bughouse to bullet and different time controls.
All Variants (10)
- Chess960 (Fischer Random) - Where Memorization Meets Its Match - Bobby Fischer invented Chess960 to strip away opening preparation and put creative thinking back at the center of the game.
- Bughouse Chess - The Wildest Team Game in Chess - Two boards, four players, captured pieces passed to your partner. Bughouse is fast, chaotic, and incredibly fun.
- Crazyhouse Chess - Drop Pieces Like Shogi, Play Like Chess - Capture a piece and drop it back on the board as your own. Crazyhouse combines chess tactics with the drop mechanic from Shogi.
- Atomic Chess - Where Every Capture Is an Explosion - Captures destroy everything in the surrounding squares. Atomic Chess turns standard chess into a thrilling game of chain reactions and calculated dest
- King of the Hill - Race Your King to the Center - In this variant, you can win by marching your king to the center of the board. It turns chess's most cautious piece into its most daring.
- Three-Check Chess - Check Three Times and Win - Standard chess with a twist: deliver three checks to your opponent and the game is over. Aggressive play is not just rewarded — it is required.
- Blitz Chess - Fast Thinking Under the Clock - With 3 to 5 minutes per player, blitz chess tests your instincts, pattern recognition, and nerves. Here is what you need to know.
- Bullet Chess - Chess at the Speed of Reflex - One minute. Two minutes at most. Bullet chess strips away deep thinking and tests pure pattern recognition, mouse speed, and nerve.
- Rapid Chess - The Sweet Spot Between Speed and Thought - With 10 to 25 minutes per player, rapid chess offers enough time to think seriously without the hours-long commitment of classical games.
- Correspondence Chess - Deep Thinking Without Time Pressure - With days or even weeks per move, correspondence chess allows the deepest possible analysis and produces some of the highest-quality games ever played